Slot:

1

2

3

4

5

6

7

8

9

Start
Time:

Fri.
1:00 pm

Fri.
7:00 pm

Fri.
11:30

Sat.
8:00 am

Sat.
1:00 pm

Sat.
7:00 pm

Sat.
11:30 pm

Sun
8:00 am

Sun
1:00 pm

End
Time:

Fri.
5:00 pm

Fri.  
11:00 pm

Sat.
3:30 am

Sat.
noon

Sat.
5:00 pm

Sat.
11:00 pm

Sun
3:30 am

Sun
noon

Sun
5:00 pm

Now Accepting D&D Event Proposals!

The D&D Adventurers League is a program to play and organize Dungeons & Dragons games in a unified seasonal storyline. Play is supported through the published D&D adventures as well as the individual D&D Adventurers League modules. Play anywhere, at home, online, in stores, conventions, clubs, cafes, libraries, rec centers, anywhere.

Players that have created a character and have recorded their rewards on a logsheet can take that character ANYWHERE in the world that D&D Adventurers League games are being played and join in the action! All characters must be created at first level. Higher level adventures are restricted to characters who have been advanced through Adventurer's League play.

Character creation rules are available here.


 


Fai Chen’s Fantastical Faire is the D&D Adventures League trading post. At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chen’s inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities.

Fai Chen seeks certified, tradable, permanent magic items, which he will only trade for other permanent items of the same rarity from his inventory. These trades follow the rules in the D&D Adventurers League Player’s Guide. Be sure to review them before trading. The following additional rules also apply:

In addition to trading permanent magic items, Fai Chen sells consumable magic items from time to time. If you wish to purchase an item from Fai Chen:

Times:


DDAL07-13 Old Bones and Older Tomes by Robert Alaniz.
The sages of Candlekeep have come calling. They’ve come to Port Nyanzaru on the trail of a colleague. He came to the jungle to pursue his studies in solitude some twenty years ago, but within the last year, his regular communications have fallen silent. They are in search of brave (and discrete) adventurers to escort them around the peninsula for a health and welfare check. Are you brave and discrete enough for the job?

Slot: 2


CORE 3-1 The Spectral Incursion: The city of Melvaunt is being haunted. Strange occurrences have the citizen worried and the powers wanting it fixed and fast. Investigators needed – Heroic ones preferred. Are you up for the task? An official Adventures League event for characters levels 1-4. This is Part 1 of a trilogy.

Slot: 4


CORE 3-2 The Ghostly Infestation: The city of Melvaunt is being haunted. Strange occurrences have the citizen worried and the powers wanting it fixed and fast. Investigators needed – Heroic ones preferred. Are you up for the task? An official Adventures League event for characters levels 1-4. This is Part 2 of a trilogy.

Slot: 5


CORE 3-3 The Spirited Investigation: The city of Melvaunt is being haunted. Strange occurrences have the citizen worried and the powers wanting it fixed and fast. Investigators needed – Heroic ones preferred. Are you up for the task? An official Adventures League event for characters levels 1-4. This is Part 3 of a trilogy.

Slot: 6


HILL 3-1: A brand new Hillsfar Trilogy – Tier 2

Slot: 4


HILL 3-2: A brand new Hillsfar Trilogy – Tier 2

Slot: 5


HILL 3-3: A brand new Hillsfar Trilogy – Tier 2

Slot: 6


HULB 3-1 Tier 3

Slot: 4


HULB 3-2 Tier 3

Slot: 5


HULB 3-3 Tier 3

Slot: 6


DDEP07-02 Drums of the Dead by Will Doyle
A ritual to destroy Chult’s undead has backfired and unleashed an undead plague! The components needed to concoct an antidote have been identified, but need to be scaveged from the jungle. Meanwhile, Valindra Shadowmantle and Szass Tam are rallying the infected to conduct a massive assault on Port Nyanzaru. If they succeed, the results will be catastrophic. Tiers 1 - 4.

Slot: 8


The story rich Living Arcanis Organized Play campaign returns in a 5e setting (variant races/classes, but standard rules). The current Story Ark is Coming of the Destroyer. Immerse yourself in a campaign with a detailed background, complicated politics and few clear-cut moral decisions. Play descendant of the gods, or descendant of the demons, or descendant of the elements (plus many other options). Pre-gen characters provided or download most current campaign primer free at http://www.paradigmcampaigns.com/DefaultLivA.aspx

Introduction to Living Arcanis

Players will choose between several introductory adventures. Bring your own character or pregenerated ones are available.

Gamemaster Alex Bokman
Slots: 2, 5


Living Divine Introductory Track
You are a god among men, born with the spark of divinity within you. Gather followers, build an empire, start a legacy. Will you be merciless and power-hungry? Or benevolent and kind? Begin your rise to immortality in this massive persistent Dungeons & Dragons 5th edition campaign.



These are events that are not part of n organized play campaign. See the event description for characters needed.